Nord Dragonborn spellaxe - war axe, destruction, light armour with illusion, conjuration and alteration as she gets darker. No magic except the first healing spell in the direst situations First few Thieves Guild quests and general exploration, lots of wandering and avoiding attention. Imperial rogue - archery, sword, sneak, block, light armour, speech. Dawnguard (just the few first quests, though, he's not some crazy vampire-following hero, so he does the misc quests) and misc bounty/necromancer-hunting and exploration before joining the Legion Orc warrior/paladin - axe, shield, heavy armour, some restoration. I'm pretty protective over my characters (*cough* Golem), but I do have a few favourites, so I'll give you a couple of details on each one.
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